std::graphics::opengl
Source: std/graphics/opengl.slk
This is the exact canonical documentation page for std::graphics::opengl.
Role#
std::graphics::opengl is a shipped nested module in the Silk standard library.
This exact-name page exists so the module can be discovered and referenced directly by its canonical name.
Use this module when Silk code needs to issue OpenGL calls into a context that a
host application has already created and made current. The module is generated
from the pinned Khronos OpenGL registry and exposes raw type aliases,
constants, and ext declarations; it is not a windowing toolkit or a GL object
lifetime manager.
Practical Workflow#
- Create the window and OpenGL context in the host application.
- Compile Silk rendering code as an object with
silk build --kind object. - Link the object into the host executable with the platform OpenGL loader
(
libGL.so.1on the hosted Linux baseline, or the platform equivalent). - Call exported Silk frame functions only while the OpenGL context is current.
- Pass framebuffer dimensions, time, and input state as plain scalar parameters; keep swap/present in the host.
Guide queries that route to concrete examples:
silk guide "draw an opengl triangle"
silk guide "animated opengl cube"
silk guide "opengl mouse reactive"
Canonical Context#
Use the following owning docs for the substantive API/design context for this module:
Notes#
- The shipped source for this module is
std/graphics/opengl.slk. - The canonical module name is
std::graphics::opengl. - Family-wide semantics, examples, and cross-module relationships live in the owning docs listed above.
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