Build and package
This guide summarizes the workflows downstream app developers use most:
- run an app locally during development
- bundle and package an app for distribution
- install onto a device/target
- prepare update artifacts and serve them
1) Install toolchain dependencies#
For host builds, oroc setup with no --platform installs dependencies for your host OS. To target a platform:
oroc setup --platform=android
oroc setup --platform=ios
See: oroc setup.
2) Development loop#
From your project directory:
oroc run .
Common knobs:
-D/--debugorORO_DEBUG=1for debug mode-V/--verboseorORO_VERBOSE=1for verbose logging--log-file=...to mirror logs to a JSON file
If you want file watching during development, use webview.watch / webview.watch_reload in oro.toml.
See: oroc run and Configuration reference.
3) Bundle inputs with copy_map#
Copy-maps define exactly what files are included in your app bundle.
"./src/index.html" = "index.html"
"./src/main.js" = "main.js"
See: copy_map.
4) Add a web build step (optional, common)#
Many apps run a web build step (Vite, Rollup, etc.) and then map the generated output into the runtime bundle.
Use build.script to run your web build before the copy phase:
[build]
script = "./scripts/build-web.sh"
copy_map = "copy-map.toml"
5) Production build + packaging#
For a production build:
oroc build . --prod --package
Packaging is platform-specific (for example Linux deb/rpm, macOS zip/pkg, Windows appx). See:
6) Install onto a device/target#
List devices:
oroc list-devices --platform=ios
oroc list-devices --platform=android
Install:
oroc install-app --platform=ios --device <identifier>
oroc install-app --platform=android --device <identifier>
See: oroc list-devices and oroc install-app.
7) Build update artifacts (optional)#
Update tooling can:
- scaffold and validate update manifests
- bundle app artifacts as tar files
- sign and verify manifests
- run an update server (HTTP/TCP/UDP)
See: oroc update.
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